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I becomes Wii to form the Wiivolution


Nintendo Wiivolution



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As many of you know, Star Wars: Force Unleashed is coming reasonably soon, and will be released on all major consoles. As many of you also know, the Wii version will be the weaker of the three major consoles as it simply doesn't have the power to handle the physics engine they're throwing into that bad boy on the 360/ps3 versions. But today (this morning, in fact, as I sit here at my desk at work waiting for second period to begin) I stumbled across something wholly magnificent that makes me want to fly back to San Francisco and kiss the very threshold of the LucasArts building.

Enter Star Wars: Clone Wars

Yes, based on the Clone Wars, we're getting a Star Wars game made from the GROUND-UP FOR THE WII. Suck it on in, peoples, this is gonna be a good game for us nerds out there ;) It's a lightsaber-dueling game and, as I said, is made exclusively for the Wii. We've been waiting a long time for real lightsaber dueling, they're giving us a taste in Unleashed but it just won't be as good a game as the 360/ps3 version (I'll be getting the 360 version over the Wii version for sure). But Clone Wars looks to capitalize on all that delicious potential the Wiimote has for hacking, slicing, and force-throwing crap around. Oh gods I think I need to change my undies ;)


"Ken Fox: Clone Wars for the Wii is all about lightsaber dueling. It's about swinging your Wii remote like a Lightsaber and recreating what we know will be classic Lightsaber battles from the movie and the show. "

"Ken Fox: We've tried to make the lightsaber control as intuitive and fun as possible. It's not a Lightsaber simulator, but when you swing your Wii remote left to right; your character does the same. You use the thumbstick on the nunchuck to move your character and swing the Wii remote to swing your Lightsaber. The buttons all do cool stuff like use the force, block and dodge, but the focus is really on putting the Wii remote in the players hand and saying 'This is your Lightsaber!' "

not quite one-to-one motion detections, but:
"Ken Fox: I wouldn't describe what we're doing as one-to-one in the way that you might picture, but we really tried to make it feel like you get to swing your Lightsaber 'manually'. In short, it feels like the most natural and convincing sword type experience I've had on the Wii. And on top of that, it not just a sword, it's a lightsaber. "

so in short, "Ken Fox: The promise of a Wii Lightsaber game has hung in the air since the Wii hit the shelves. We think this is the game that delivers on that promise. It also delivers on what we think Wii owners will want from a game based on the new Clone Wars Movie, DVD, and TV series."

discuss =)
  • 's'what yur sah-pozed tah do, when ya' find wat ya been trackkin
    • yea that one went over my head...?
      • Your post title is : ARRuuuuUUUUUU?!

        Its a dead ringer for this scene: http://youtube.com/watch?v=0umQIQxfi1Q

        Which is slightly appropriate.. sorry.. :\
        • ah, can't watch it now, I'm at work. ARRuuuUUUU? is just something Japanese people say all the time when they're surprised and I find it terribly amusing. A few weeks ago in a bar me and a buddy where trying to teach a girl "how much wood could a wood chuck chuck" and she'd get a couple words before ARRRuuuUU-ing "how much ARRuuuUUU? How ARRUuuuuuU? wood wood ARRruuuuuUU?" we couldn't help but laugh at her all night.
    • lol! i know that sound! my other favorite is wwwhHHHHYYYY? which translates roughly as wtf you stupid slug, an elementary kid would know better than that!

      • yea, I get that one a lot. I'm also a big fan of eeEEEEEHHHH? (sorta meaning "what?") and aro.. (kinda like "um"). My girly once sat there trying to figure out an english word for something and her thought process was basically "ano... aro... to.... aro... e to... aro... to... ano... eee... to... aro... nani?" at that point I was laughing hysterically =) She also says "wao" (kinda like mispronounced "wow") instead of "ow" when she hurts herself cause seh thinks it's more like what I say (though usually I swear, hehe) and her last name is Itaie (itai or however it's spelled is how the japanese say "ow/ouch" so I can her "ouch-chan" sometime, hehe)
    • Oh, see, I read your post title and had visions of Scooby Doo: "Aroooo?"
      • it does sound something like that actually.
      • haha, yea pretty much.

        I get visions of scooby-doo every time a japanese person says "really?" cause it sounds like "reeRRY?" I feel bad about laughing sometimes, but mostly I just love it, hehehe
  • The promise of a Wii Lightsaber game has hung in the air since the Wii hit the shelves.

    Uhh... I'm pretty sure said promise has hunt in the air since the moment the Revolution's motion-sensing controller was even hinted at. At least, I know that the first thing that immediately leapt to my mind.

    The best part about this is that the wiimote will actually simulate a lightsaber really well, in a tactile sense. That is, unlike a sword, a lightsaber has no weight other than the handle. It's a natural fit.
    • a very good point, though I'd imagine a lightsaber would weigh a little more than the wiimote, and wouldn't have the nunchuck chillin and preventing you from doing cool sword flares and stuff (which is pretty much all I ever got out of my iaido and fencing classes back in college, hehe). Still, all the balance will be in the handle rather than 1/3 of the way up the blade like a real sword
  • YES! Yes yes yes yes! WOOOOOOOOOOoooooo!
  • "game made from the GROUND-UP FOR THE WII"

    I'm happy to see those words. That's exactly what needs to be what happens more, rather than the Wii getting weak ports (not to say some of the ports haven't been awesome; see RE4 and Okami) or "dumbed down" versions of 360/PS3 games.
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